Archive for September, 2006

A WINNER IS YOU

Sunday, September 24th, 2006

I’ve been thinking about win conditions lately.
The thing about games - good games, or at least according to my definition of a good game - is that they allow you to win in more than one way.
Consider Grand Theft Auto. Now, it’s totally a murder/crime sim, but beyond that, it’s an open-ended playground, and […]

*shank*

Monday, September 4th, 2006

So I’ve been working and therefore unable to keep up with this shit, and that sucks because I guess there was this unbelievably awesome flamewar happening up in the feminist blogosphere.
Now, I hate flamewars. Hate hate hate. My opinion of humanity is pretty goddamn low to begin with, and once you get into […]