Archive for the 'Gaming' Category

Off the Grid

Monday, April 23rd, 2007

Been unplugged - well, not unplugged unplugged, just not doing the whole obsessive-web-browsing thing - for a little while, and? AWESOME. Example: That thing? With the dude, and the gun, that I’m not actually describing because I don’t want those search hits? Totally didn’t know about that until Thag mentioned […]

Crackdown

Friday, April 6th, 2007

Superheroes!
Well, more like antiheroes, there’s a whole Judge Dredd thing happening here, “clean up the festering pit of evil that is your city” vibe.
It’s a strange little game, and it’s a great game, but it’s only about half a game, which is understandable, since they tried to shoehorn in bits from platforming, driving, shooting, nearly […]

Addiction

Thursday, January 25th, 2007

Oh, yeah - that.
I put some time into Warcraft before; it started when I didn’t even have my filler job, when I could totally put fourteen hours a day into leatherworking if I felt like it, and, well, I did (of course, I was on dial-up back then, so it sort of evens out).
Where gratification […]

Love, Exciting and New

Tuesday, January 16th, 2007

I’ve been playing a lot of Project 8 lately.
There are those who would excoriate the industry for this and other crimes ‘gainst creativity - indeed, there are those who view the appending of a suffix to the end of some title as reason enough to discount it entirely, as though deciphering a 3 or 2007 […]

Genderplay

Sunday, October 15th, 2006

This is something I’ve been wondering about for awhile.
Okay, you’ve got hormones and genitalia and chromosomes and all those meatsack things; and then you have the socialized gender rules and regulations, some of which started lo these many millenia ago out of said physical characteristics (and here we could start tracing lines like “Urgg bleeds! […]

A WINNER IS YOU

Sunday, September 24th, 2006

I’ve been thinking about win conditions lately.
The thing about games - good games, or at least according to my definition of a good game - is that they allow you to win in more than one way.
Consider Grand Theft Auto. Now, it’s totally a murder/crime sim, but beyond that, it’s an open-ended playground, and […]

TIME MANAGEMENT

Saturday, January 22nd, 2005

[ Edit: link redacted. ]
There’s obsessive-compulsive interweb intake. You see all that shit on the right? I used to hit half of it several times daily, and when I say ‘hit’, I mean all of it, every last blog entry, comment and forum post that I hadn’t already consumed the day before.
There is, […]

WOOOOOOOOOO!

Monday, August 16th, 2004

Unlike in previous Grand Theft Auto games, if you do keep to the city streets, you’ll get a little extra navigating help in the form of street signs that you can use to locate buildings by their actual addresses. Unlike in the cities Liberty and Vice, Los Santos’ streets actually have names, and you’ll need […]

Crack

Monday, April 12th, 2004

WARTHOG LAUNCH (flash)
{ the V }

Games

Monday, March 29th, 2004

Flash adventures.
The Mystery of Time and Space
The Crimson Room
Nordinho.com
{via GTxA}